There should be more adventure games where you can fill the ventilation system of a building full of people with chloroform. If you have the "what if I attacked you" gene then I think WoA scratches that itch wonderfully. Turning off mission stories and some of the other hints transforms each map into an intricate puzzle to figure out in tandem with the spy thriller gameplay, encouraging numerous replays to find each map's Horrifying Murder Tricks. Compared to 1 I strongly prefer 2's levels (Ark Society, Golden Handshake, and Last Resort are just three back-to-back bangers), and their intricacy kept me invested enough to play the escalation missions to, something 1 really didn't draw me into my first time through. Mastering a map in WoA always feels stimulating and engaging on a fairly cognitive level, but it's also an action/stealth game where you sneak around and choke guards unconscious while cello music punctuated by synth stings plays- it's the kind of game that I'm bound to swoon for, so it's entirely possible I'm not being as critical of it as I might be if this wasn't exactly my shit, but I'm comfortable with that. It's just a joy to dress my precious little darling Agent 47 up in all his lovely unlockable suits, and I'll play every mission until I've seen him do his clever tricks to my fancy while wearing each.

Reviewed on Dec 13, 2023


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