2017

An intricate world that leads the player through various shifting and changing landscapes which ultimately connects back to one another. Platforming through the world can be a bit tedious at times as missing a single jump could set you back to a far away respawn point. Your objective to destroy various alien nests scattered over the world becomes quite clear from the start, but finding the correct chronological route can be a bit difficult at first when examining the world map. The combat with enemies feels a bit wonky and unfair at times as dodging, blocking and attacking doesn't feel very swift and enemy attacks are difficult to time. Overall, the art style is quite unique and it's non-dialogue story telling lets the player wonder and speculate on their own what exactly happened to Hob's world.