This review contains spoilers

I played this after Odyssey so the gameplay wise it felt rather basic compared to that game - less RPG elements (lack of character customisation, no dialogue choice even if it doesn't really have an impact in Odyssey, etc), combat is much simpler, maybe a bit too simple.

Origin is also much shorter than Odyssey but this in my opinion is actually an advantage rather than a shortcoming. Since it has less side contents ("bloats"), the main story felt like it had more weight to it.

The story itself, while nothing special, was enjoyable thanks to the well written and well acted characters. My problem with it is that the ending felt somewhat abrupt, and even though Aya is a great character, I don't think it was a right choice to not end the game with the character the players spent the most time with.

Regarding Aya, I feel like there is a huge missed potential. Maybe they could have written a story with two protagonists or maybe do some DLC that tells Aya's story after the main game or they even could have done something akin to Odyssey and Valhalla although I prefer this option much less than the first one. (iirc the last one was actually the case when the game was in development but since Ubisoft management are famously sexist assholes, compromises need to be made and the game turned out to be what it is today.)

(high 7)

Reviewed on Oct 13, 2022


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