✅76%

I had never heard of A Plague Tale until the game awards, and since Requiem was nominated, I decided to give this a try. I went in blind and wasn't disappointed with the end product. It was able to capture the atmosphere of this time period so well to create a very immersive experience. It wasn't afraid to get graphic and show the horrors of what was going on along with the plague, as you go through a battlefield and walk over dead knights or see walls of pigs. You go through this with our two leads in Amicia and Hugo, and they were solid protagonists. The sibling dynamics are great and the pacing of the relationship building is perfect. The performances are probably the weakest part as it felt like they were just reading off lines. The adults were much better than the kids, as expected, but the difference was drastic.

The story is well-written, but did the gameplay follow through as well? In ways yes, and in ways no. The combat system is both good and bad. I like the upgrading and the materials are cool, but the sling and open combat didn't work the best for me. The gameplay itself is great, but sometimes it feels a bit generic. It just fell short of being something unique, and I feel like it was pretty close to reaching that mark. The puzzles were interesting, as most were great but there were like two or three that frustrated me. A Plague Tale: Innocence creates a chilling, immersive atmosphere and has a strong story to go with it. The combat system and acting were the weakest points, but the gameplay was still solid and created a good experience.

Reviewed on Dec 21, 2022


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