I feel like back then this game was an absolutely groundbreaking at the time being one of the first fighting games to be in 3D. It was probably like magic seeing polygonal characters each with unique designs and movesets duking it out in a 3D environment

Though sadly time hasn't been kind to Tekken 1. Sure, it was revolutionary for its time, but fast forward to today, and it's like looking at a relic from a bygone era. The graphics? Let's just say they're a little rough around the edges. Those once impressive 3D models now look like something you'd find in your grandma's attic like bro it looks like they've been crafted by a toddler with a box of crayons

It's like the developers had a vague idea of what humans look like and decided to run with it, regardless of how it actually turned out. Limbs are twisted at weird angles, faces are contorted into expressions that can only be described as "constipated," and don't even get me started on the hair especially with Heihachi like bro actually got that yee yee ass hair cut but let's just say it's a testament to the wonders of early 3D technology.

One thing i'll say is that this game is definitely not for newcomers especially if let's say they want to start their first fighting game with the Tekken series and they want to start with 1 out of curiosity or something idk but here's the kicker.
This game does NOT hold your hand when it comes to learning the ropes. You're basically left to figure things out on your own. Want to know how to pull off a sick combo? Tough luck, buddy, 'cause the game ain't telling you squat. It's like being thrown into a boxing ring without any training and being told to fend for yourself and this just means you're in for a steep learning curve. Expect to spend a lot of time getting your ass handed on a silver platter to you as you try to figure out the intricacies of the game's mechanics. Button mashing might get you through the first few fights, but soon enough, you'll need to start strategizing if you want to stand a chance against the more challenging opponents.

Reviewed on Feb 24, 2024


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