The sheer fore of personality held by Twinsanity is both its greatest strength and what most obviously reveals its weaknesses. The game is unfinished, very obviously so, and the game going from elements that are excellently crafted to some of the laziest parts of the series on serves to underline this.

The game is happy to joke about this, but I am very much of the school that pointing out your own faults does not excuse said faults. The longer the game goes on, the more it becomes obvious just how great it could have been. Nina becomes a throwaway, the final act is visibly hurried, and lots of the cutscenes just don't feature any sound. This would be an absolute scandal in today's market, but at least it could eventually be fixed with matches. Twinsanity is instead an admittedly enjoyable indication towards what could have been.

I appreciate the new directions that Twinsanity took, but I find people saying it is better than Wrath of Cortex confusing, given that this is half a game on all counts, and Wrath of Cortex feels complete and coherent. Still, this has some great moments, but they can only ever be moments.

Reviewed on Oct 09, 2020


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