If i could use one word to describe this game it would be underrated. I went into this game expecting a below average Zelda game but i came out loving it.

I'm normally a huge detractor of motion controls or gimmicks. I refused to play the original Skyward Sword because the gimmicks take away from the experience but unlike that game Phantom Hourglass has gimmicks that make the game better. If this game was played with just buttons then it would be a boring Wind Waker sequal.

Phantom Hourglass uses all of the DS's features and creates a unique Zelda experience. You can draw on maps which allows for tons of unique puzzles. You can use the microphone for calling out to characters or blowing out candles. There's even a puzzle where you have to close the system to transfer a symbol from one screen to another.

My main problem with the game is the constant revisits to the temple of the ocean king. Fortunately before each revisit you get new items and this allows for new methods of traversing the temple.

If you can accept that this game uses touch controls and DS gimmicks than you're in for a wonderfully unique Zelda game.

Reviewed on Apr 13, 2024


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