Very very well written, as you probably know if you've heard anything about this game. It's difficult to keep a mystery story moving in video game format, where the player controls the pacing and lines of inquiry, but the game is crafted such that you can stumble through one of a dozen logical, interesting, flavorful paths between any given plot points, allowing for a variety of roleplaying options without losing the thread of a good whodunnit. The plot is twisty and turny, philosophical and political, and the game is always evocative of a wider world. I kept expecting that we'd leave Martinaise, transition back to the precinct and see other parts of Revachol, and I was left wanting more from the characters and setting. The game's strong political themes and well-crafted sense of impending doom also made me expect a more sweeping narrative than just the resolution of the case, but that vague sense of anticlimax actually dovetailed well with the story's themes. It felt like a natural sequel hook for a game that really deserves one, but given that that's not likely to happen, the story of this story-focused RPG does feel a little incomplete. As always, feeling like you want more shows that the creators did something right.

Reviewed on Apr 07, 2024


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