A day after finishing Inferno, i started playing Thy Flesh Consumed. I have mixed feelings about it.

Some people seem to hate this fourth episode, and many tend to agree on it being the most difficult of the whole series (at least for the 90's games). I feel like this is kind of a mixed bag: Some really bad levels, some forgettable ones, and a few that are truly masterpieces.

E4M1 is easily the most awful map i've played in the series so far. Like there's no design at all, it's just monster randomly teleporting in a very small space, and you dealing with little ammo and health packs. Then there's E4M2, which is considered by many as the most dificult level on this episode, and is for sure hated by many. I personally think it's a fantastic map, one of the best in the game. The lack of horizontal space is cleverly compensated by it's verticality, and overall is both equally challenging and pleasant. E4M3, as a map with a huge open space and enemy fire coming from every direction, it's actually better than many maps on Inferno, in my opinion. E4M4 and E4M5, i actually can't remember anything about them. E4M6 was actually the map that gave me the biggest trouble: It's almost impossible, given it's location, to beat the cyberdemon at the end without using the only invulnerability item available in this map. It's actually a good map, but like the first two levels, it's challenge is also about being resourceful. E4M7 and E4M8 were actually pretty enjoyable, and i actually feel like this last one was actually the best final map out of the four episodes.

Reviewed on Nov 03, 2021


3 Comments


1 year ago

I think the opposite of you on E4M2 and E4M6. for my taste the both are horrible maps with a lot of abuse of damaging floors and tight spaces, easily the worst things romero has ever done in doom.

1 year ago

Amigo, jugué TFC apenas estaba volviendo a jugar FPS's luego de más de 10 años, así que mi reseña inicial puede haber estado determinada por esa falta de experiencia. Durante el último año le dediqué mucho más tiempo al género, y hasta me jugué unos cuantos wads de Doom, así que quizás hoy le daría otra calificación. Sin lugar a dudas esos dos mapas son John Romero siendo más hijo de puta que nunca, jaja. El E4m6 me recuerda un poco también al MAP29 de Doom II, un estilo que luego replicarían los Casali en varias ocasiones, por esa cuestión de muchos damaging floor, un diseño circular, y un Cyberdemon bombardeandote a la distancia.

1 year ago

Nah yo por lo menos no siento la reminiscencia con the living end, al menos ese mapa es sensillo y lineal, además de no pedirte toda la puta mierda asquerosa que pide perfect hatred y againts thee wickedly. Es chistoso como aún después de pasarme este juego en UV fast y haber jugado varios PWADS esos niveles todavia me sigan pareciendo dificiles y castrantes.