Crow Country is a classic horror game in the style of titles like Resident Evil and Silent Hill from the late 90s and early 2000s. It gives you just enough resources to get through the game, but not enough to kill all the enemies. As you play, you will also pick up various items and read various notes, which you then have to use to solve puzzles in order to progress further. The game does a decent job of pointing the player where to go while the map marks any found, but unresolved puzzles. This should at least prevent the player from getting stuck without knowing where to go. In emergency cases, there is also the crow hint system, which allows you to get a maximum of 10 hints per playthrough that tell you where to go and what you need to solve a puzzle (without giving you a direct solution). Even with all these systems, I did get stuck on one puzzle in the game and I needed help from the community to figure out a solution to it. In another puzzle it also took me a while to notice the numbers needed to solve it. So, keep that in mind when you're deciding whether or not to buy the game.

In terms of horror elements this one is a bit weird. It is surprising how with the game's camera perspective, the game actually manages to create a pretty good atmosphere and make occasional jump scares work. I also think the pixelated, low resolution rendering style, helps the game in the end. The whole idea of the story and the ultimate plot twist (that you can see for coming for a while) works very well. Abandoned amusement park certainly works well for a horror setting and this kind of story. Worth of note is also the game's length, which will take you - most likely - between 5 and 8 hours on first playthrough.

As for the issues with the game - I think the default controls are bad. You can flip the shoot and reload buttons - that already makes them better, but switch layout to modern controller layout - I think makes even more sense. I have tried playing the game with the default controls, but after 4 hours, I was still dropping grenades and shooting instead of reloading, because of how illogical the default mappings are. Switching to modern layout for the last 2 hours of my playthrough made entire experience significently more smooth.

On technical sides there are some bigger issues, though. One of the biggest annoyances being the way this game approaches fullscreen, trying to enforce - now abandoned by Unity - Exclusive Fullscreen mode. I have no idea how even, as trying to set ExclusiveFullscreen in Unity 2022, should result in it falling back to FullScreenWindow. But in the case of this game it doesn't and instead, my Samsung monitor blanks out for like 2 seconds when switching to the game - which is a pain in the ass, when you actually use 2 monitors and have to alt+tab from the game.

Finally the keyboard and mouse support is atrocious and borderline unplayable and I don't think there is an excuse for it releasing in such a bad state (although with indie games and limited budgets - it is understandable, to prioritize one over the other). Still, this again isn't one of those games, where getting a decent keyboard and mouse support is impossible - it requires creating some branches in code, to have different behaviours for mouse and keyboard cause you can't just remap control to keyboard on the fly, but it certainly can be done. And by that I am NOT saying breaking the logic of how you can not move when aiming a weapon etc.

At the end of the day - I recommend Crow Country - it's a good survival horror game. However, make sure you have a controller laying around - otherwise it's going to be a really bad time.

Reviewed on May 12, 2024


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