This review contains spoilers

I anticipated this game a lot, followed the development closely and I played it within the first week of its release.

I find the setting and the concept fascinating, mental illness in ancient times. The representation felt empowering and also illuminating. Going through the story was a profound journey for me. There was one stage where everything is dark, and you have to guide yourself through sound, it blew my mind.

About the development, I liked the idea the studio had to make a highly polished game with realist art, but that was rather short for it to make sense for their team size. At the time there was a lot of importance in measuring the bucks per hour of a game, and I was very interested in games that didn't promise you endless hours, instead just a story that made sense.

Reviewed on Apr 29, 2024


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