I'm extremely mixed on DMC. One one hand, it contains the DNA that makes subsequent entries (barring 2, allegedly) great! It's structured similarly to 3 and 4 in it's setting stage progression, the weapons are fun to use, the devil trigger system is satisfying and the game as a whole is challenging enough to keep you engaged from beginning to end. On the other hand, it features repetitive boss fights. Not just that you do the same thing over and over but also that you fight the bosses multiple times each in a game that isn't exactly abundant with missions. These boss revisits will take up a lot of your time and some bosses leave you wondering why they even bothered with the rematches in the first place. For example, the Nightmare boss is absolutely nothing to write home about. Yet you fight it three separate times. The fixed camera angle style is a product of it's time. I frequently found myself getting disorientated and the lock on system is truly dreadful as Dante will turn around to swing at the closest enemy automatically even if you're not targeting them. This can make certain instances like trying to hit switches on the wall (e.g; every Nightmare fight) an absolute chore. But even so, I cant help but be charmed by DMC's cheesy writing, cocky tone and it's bizarre atmospheric soundtrack that is unique to this first entry. It plants the seeds for what would later come and it's definitely worth playing if you're looking into DMC or if you're a fan of the series who has yet to play it.

Reviewed on Aug 10, 2021


1 Comment


2 years ago

For what it's worth, the Nightmare boss fights have this unspoken system where your performance on the earlier encounters can affect the difficulty of the subsequent ones that end up making them stand out to me, esp. on harder difficulties. I respect the game's ability to be economical with what it could do, but in a genre that's filled to the brim with a lot of expensive fun moments I definitely get how it feels quaint these days!