I gave this game a fair chance, I really did, but this is one of the few games I will never see through to the end because of how tedious and confusing it is. It's a JRPG without a traditional levelling system and yet the enemies get stronger as you progress traditionally. You'd instead level up specific attacks instead of your characters overall level but the game doesn't tell you the difference between similar moves and most stats and mechanics that are important are either hidden away or aren't shown to you at all (Or at least I couldn't find them when digging through the game and looking it up). You are punished for fleeing battles by sending you back to the start of the zone but most long and tedious encounters will sometimes not drop any money and you wont see progress towards levelling up moves. I could not find anywhere in the game that shows how far away I was from gaining a new level on a move. And there's also extreme difficulty spikes and sometimes surprise forced encounters if things weren't bad enough.
Can't really recommend this game to anyone, there's far better JRPGs on the 3DS that are much more worth your time.

Reviewed on Jul 15, 2023


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