This game got my interest by being a game with a odd concept where you play as both the antagonist and the protagonist! You both have a shared spirit bar at the top that, when depleted, is game over for both characters.

The villain is a extremely powerful god-like deity that commands monsters and has close to limitless power as he retrieves the relics of his that were scattered with his imprisonment and wishes to take revenge on humanity.

On the other end, you play as a young man who is suddenly given the destiny to retrieve relics of his own to battle the evil being and save humanity from the dark one.

The biggest issue I have with the game is that whilst you can control your party members on the hero side, the monsters basically get to do whatever the hell they went, which isn't good when a creature keeps using an element against an enemy that is immune to those powers. Their AI is pretty basic which is a let down as you can't control them and they can waste their turns completely.

The story uses some judo-christian ideas of the origins of the world, but also twists them on their head which made the story genuinely interesting to me and even leads to two alternative endings that result from either end winning in the end.

An impressive, if kind of weird game, but it's certainly worth noting down for the future.

Gameplay + Stream

Reviewed on Nov 29, 2023


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