Eiyuden Chronicle: Risng Fetch Quest Hell.

This is one of those dangerous unfortunate cases where overall gameplay loop can fundamentally ruined, a visually charming game.
The characters, visuals may are excellent, but the gameplay loop is one of the worst I've ever experienced in quite some time.

Almost every mission is a fetch quest of some kind, even if the game tries to hide it at times.
Now I don't mind doing side quests in my games especially JRPGs and Open Worlds, but they to be interesting, diverse let alone rewarding such as special gear, character bond increase etc.

Eiyuden Chronicle Risng fails in every point as the game designer's that made these fetch quest have no idea of what fun and rewarding is.
You just do a bunch of basic crap such mining Ores, picking up plants, looks of a person lost items, kill a suboss, to my personal favourite, make a sandwich.
That is frankly insulting to the player.
This issue only amplifies with the cunky controls from a otherwise braindead easy game and lack of exploration freedom.
What could have been a charming relaxing game, just ended being a overpriced, unsatisfying chore.

The only saving grace of this outside the admittedly strong character and retro aesthetics is that you the game is free on Xbox Game Pass and Playstation Plus Extra subscriptions.
Imagine paying over £30 for this just to find out it's a fetch quest simulator.
That would be outrageously awful.

I hope the developers for Eiyuden Chronicle; Hundred Heroes will learn from this misake.
Side quests should be fun rewarding and interesting, not boring, pointless, unrewarding filler slogfeasts.

Reviewed on Mar 24, 2024


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