A game that begins with aggressive electric guitare cannot be lame, can it?

Double Dragon Gaiden: Rise of the Dragons, that I will call DDGROTD for the rest of this critic just because how absurd it sounds, asks you to choose two characters and a level. Then you hit thugs.

It is one of the simplest beat'em all I ever played. You hit with a button. If your special gauge is full, you can use a special attack among 4. Killing enemies rewards you with mana that refill your special gauge and money, that is used to both upgrade your character throughout your run AND buy new content in the outgame (including playable characters).

The original feature of DDGROTD is what I call the trukey feature. Each mission has secondary objectives. Some of theme imply turkeys and/or crowd controls. Crowd controls is the name given to simultaneous last hit done with special moves, ranking from 3 to 5 enemies eliminated simultaneously, respectively rewarded with an hot dog, an hamburger and a Turkey. The subtelty that gives its flavor to this system is that an enemy is considered eliminated once is health bar reaches 0, but it can be crowd controlled until its body disapears. That means mutilating corpses is a great way to achieve crowd controls, which is a way to heal your character and increase your overall money.

All in all, DDGROTD is as simple as fun. To play with your lover after a long day at work. Plus, it's cheap: I bought a physical copy 30€ day one.

Reviewed on Jan 12, 2024


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