Games should have stopped doing the "you keep playing because you like hurting other people" thing after Spec Ops: the Line.
Here it's worse: a pretentious story getting in the way of thrilling mechanics, constantly yanking the player away from the only thing that makes the game worth a damn.
Still you can't deny the game is pretty damn good when you're fully in it
Here it's worse: a pretentious story getting in the way of thrilling mechanics, constantly yanking the player away from the only thing that makes the game worth a damn.
Still you can't deny the game is pretty damn good when you're fully in it