While I didn't like it quite as much as Red Alert 2, Yuri's Revenge is still a great game and wonderful expansion to a superlative RTS.

I like the new Yuri faction, but the mind control mechanics are both too strong and too weak. Too strong in that you can lose control of a unit in an instant to a Mastermind, Yuri Clone, or tower; too weak in that once you have the hard counters to these things (robotic units, air units, and dogs) then he's got dick all to stop you. Yuri feels underbaked and overgeneralized in this regard, whereas the Soviets and Allies gets lots of interesting and varied units to fill specific gaps in their arsenals.

They try to use the campaign missions to introduce you to the new "national" units - like the Black Eagle - but there's not really much opportunity to use them. Most of the missions are straightforward slugfests where you get a base, he gets a base, and now it's time for mass destruction. Vanilla RA2 struck a better texture with its missions in this regard. Still, this series has come a long way since Tiberian Dawn's soul-crushingly difficult micro-fests, and I still enjoyed the whole campaign, so whatever.

Rest in pieces CyberLenin...

Reviewed on Jan 22, 2024


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