Just two missions into the Allied campaign and a few skirmishes and already I appreciate the map and balance work from Westwood and company so much more. Completely overstuffed and immediately throws you into the deep end where your guts promptly get sucked out through your anus.

Units do too many things at once. Not sure why the art for every vehicle needed to be replaced with greebled versions that make unit readability worse? The tech tree reorg doesn't make much sense. Lots of unit tweaks, particularly to costs, that upend the feel quite a bit. I do like a few of the changes though, like letting defenses gain veterancy and better garrisoning.

I get a distinct sense that this mod is for someone who isn't me; a player who has mastered the APM micro game of every RTS and is looking for the most intense challenge possible. All the grace and texture of RA2 stripped out in favor of poorly-ramped challenge missions.

This one is shelved for now, after one session. Might try again in the future.

Reviewed on Jan 22, 2024


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