Metals clash, and sparks fly. The rhythmic sounds of blades colliding put you in a hypnotic trance. Clink. Clink. Pause. Clink clink. It's euphoric. Sekiro has by far the most satisfying combat in gaming. From genichiro to owl father, each boss is like it's own song in a rhythm game, like piano tiles on steroids. Each moveset like an improvised line in jazz, the boss attacks like the sax, and you're the accompanying bass. One fuck up though, and your entire flow is ruined. It's game over in an instant.

Sekiro is hard. It's probably the hardest game I've ever played. But it's only hard in the beginning. If you're mentally prepared to suffer for just a few hours, I promise you, when you get out the other side and really learn how to play the game, and engage with it's mechanics, it makes you feel like an unstoppable cyborg ninja killing machine.

Reviewed on Dec 16, 2023


2 Comments


4 months ago

Loved the comparison to a rhythm game because that's exactly what it's like. I think there's really one boss that sort of goes against Sekiro's gameplay, but besides that one blemish, it's a thoroughly consistent experience, an amazing one at that!

4 months ago

Clink clink!