2023

as time goes on, i feel more and more like nair was better. i could've spent more time with playtesters, polished more corners, tightened the controls better. but i feel like i cracked under the pressure of that game's success. i made this game in about 1.25 years, and released it at the onset of a low point in my life. perhaps some day i will look back on this title fondly again

- edited 3/4/2024

2019