This is a game I picked up on a whim, a lot of people said it was really good. It gets compared a lot to Chrono Trigger and I gotta say, I do see that, but it does it in good and bad ways. This game is an RPG in the same vein as Chrono Trigger, enemies are visible when exploring, you find treasures, fight enemies and bosses, go through the story as a silent protagonist who's only dialogue is what you choose.

First off, I didn't like the game's animation at first, everything looked very toy-ish in a way. I was expecting something like a pixelated look, but as the game kept going, I got into it, and when I say that I didn't like the look, I meant moreso for the character designs, almost every character model looked really weird. Now the design of the monsters and the levels along with the environment was very well done as well as the particle effects, basically just the characters design I have issue with.

This also goes for the music, it had really good fitting tracks, but very little I could remember outside the combat theme and one of the towns, it seems the music was at it's best when playing the game, but little stood out. This also goes with the voice acting since the only lines were the very few in combat, which we're annoying at all, just kinda wondered why they couldn't use English VA as an option for the extremely little they had.

Where the game carries most from Chrono Trigger is the combat, it has the same stylings. Enemies can move around on the battlefield, your characters move around when certain attacks are done by them or by enemies, characters have skills and techs that combine with other party members for different effects, stuff like that.

Where the game differs from CT is in some rather unique spots. Armor is gone, you only have weapons and a single talisman, techs are no longer earned by levels instead they are bought through a rather cool system of selling items you get from defeated enemies something like Monster Hunter, as well as you are rewarded by waiting and planning your attacks in sync with your ATB (Active Time Bar) as it refills and gives you stronger effects/attacks. Combat is probably this game's strongest point.

Now for the story...this one is kinda difficult. I'll say the story is actually really good, BUT it takes quite a while to get interesting, I'm not sure if it's because not enough is explained to you throughout the game, or because the dialogue choices make you feel like you know the right answer and the other is dumb and leads you to an extra line of words before going back to the status quo. By the end I could say I enjoyed it, but the start I wasn't too invested, but JUST enough.

I know it seems like I've been harping on the game, but I couldn't help but feel this game was okay, it pays homage to Chrono Trigger quite well and wears that fact on it's sleeve to the point the PlayStation Store says it on it's the description, but if you never played Chrono Trigger this might feel kinda revolutionary to you in a way at least with the combat, but I don't feel this game did anything special and stands as a decent RPG, sadly I believe without the Chrono Trigger influence being out there, I don't think too many would have played the game on it's merits alone.

Reviewed on Aug 26, 2022


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