What more can be said on this emotionally crippling critique on the vicious cycle of violence and revenge.
What's most impressive about Naughty Dog's most recent games, both The Last of Us and Uncharted, is their sense of pacing. TLOU2 is roughly 30 hours of mostly linear gameplay and there's just enough interchanging of survival action, stealth horror and exploration for things to never get truly repetitive - I found this to be one of the only real issues with the first game.
The sound is most incredible with headphones, to the point where you hear creaks and bumps hollowing through distant rooms, subtly foreshadowing and creating dread in anticipation of the next dreadful threat. You can hear just about every clicking crevice of your gun as you take them apart to modify them. The sound and stunning presentation of the world helps to form Naughty Dog's most immersive game.
It's also a truly engaging piece of drama, not only with existing characters but new ones too. The polarizing use of gay and trans characters are justified in their own narratives - this is a game in which violence is brought upon people for simply being the person they are, whether its their sexuality, gender or relation to a political group. As much as TLOU2 is set in a world at the end of an apocalypse, it never feels far from our own, and the kinds of people who inhabit it have certainly not changed.

Reviewed on Aug 06, 2020


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