I honestly don't remember the first game very well, so I can't directly compare the sequel to the first game too much. I'm pretty sure the first game felt more like a Metroid game with the main weapon being a projectile, while the second game has more of a focus on melee combat. In Axiom Verge 2, I liked the story and the fast travel system. I wish the map (the menu, not the level design) was better. There's only one color for manual map marking and the zoom levels aren't great. I think having more save points would have been made it more convenient to get around. I kind of wish items were marked on the map automatically like in Metroid, but this game makes the player mark all items by themselves manually. If you happen to walk by an item and not notice it initially, it's a pain in the butt when you're trying to backtrack to get all of the items. All in all, this was a fun game.

Reviewed on Jan 10, 2024


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