I enjoyed the atmosphere and the unique ideas this game brings to the table. The game definitely feels a bit awkward in a lot of places. In particular the game seems extremely generous with potions and retry bread, the latter of which I rarely used. This feels like band-aid solution to deal with the somewhat tedious level design.
Getting 100% map completion is also a pain as it requires use of the warp magic in a lot of places. Sometimes I had to intentionally jump into pits to map out bits of the ground. The game seems to have a fetish for pitfall traps, especially in a certain area of the game where you cant see the floor.
The postgame Dela Mode might be my favorite part of the game since it feels more carefully designed than the base game while also being challenging in ways the base game isn't.

Reviewed on Mar 14, 2023


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