There comes a point where in your goal to push a franchise's spectacle as far as possible, you'll eventually hit an absolute limit on what you can do. Hard Corps is that limit. No other Contra game after this one managed to reach this level of insanity and creativity. They might still be fun, but they will all be aping what Hard Corps and Contra 3 already did, and did so perfectly. But, probably the most insane thing about it is that not many people talk about Hard Corps, even though this may very well be the best Contra game out there, more than the NES one, more than Contra 3.

I feel like I'm a broken machine everytime I talk about the impressiveness of a 90's Konami game made for the Genesis, but come on, you've played one or two of them, you know that you're in for some good shit with the next one. So, perhaps I could instead talk about Hard Corps introducing the choice of four playable characters, each with their own unique arsenal of weaponry? (although i'll obviously still use the guy with the spread shot, i mean, come on)

Or, how about the fact that there are now multiple routes, that lead to multiple different stages, that lead to multiple different endings? In Hard Corps, the replayability no longer just stems from practicing and mastering the same set of 6 stages. Now, there's choice, and that choice impacts the events that play out, and the obstacles you'll face. Perhaps you'll have a preferred route, or perhaps you'll want to master each individual one. The game leaves that up to you.

Still, it is Contra, and if you were ever looking for a point where Contra becomes more accessible, this ain't it. Everything's still a motherfucker to overcome, alongside your limited lifes and weakness to toe-stubs. Interestingly, I've learned that this is another one of those examples where the game was made harder over in the west. You've got three hits that you can take in the Japanese version, but you've only got one everywhere else, the classic Contra standard. Depending on what kind of player are you, seeking out a romhack that incorporates the 3-hit system may be recommended. Alternatively, a cheat code for more lifes.

And if you can't beat the game the way the western version intends, then trust me, you really do want to go out of your way to set up some cheats for yourself. Because whether you're good at Hard Corps or not, it's worth playing just so you can go "oh wow" or "oh shit!" every 10 seconds. Contra Hard Corps goes hard on every aspect. The soundtrack, the feel of the weapons, the graphics, the visual effects, the replayability... it's just so damn good that it's worth seeing no matter your skill ceiling. This, right here, is where Contra peaked, and more people need to be aware of that.

Reviewed on Oct 04, 2023


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