Pacific Drive: An interesting world and a monotonous gameplay loop makes for wasted potential you can steer clear of.
Pacific Drive's world is a lot like a S.T.A.L.K.E.R.-lite. You're basically in The Zone only things don't want to kill you quite as much, though they'll still try. You'll see goofy and inexplicable shit, most of which will start as charmingly quirky but will end as a frequent annoyance on your journey to gather some painfully infrequent resource (I wanna say a big “Fuck you” to ThermoSap Crystals).

I think, like most, I found the art style and world alluring. The game had a good look to it and who doesn't love whacky, radioactive nonsense?
Well, quickly you're introduced to your three radio pals (as you'll never be speaking), and I found all three of them obnoxious. The developers seemed to know players would find their chatter annoying, too, as many conversations are optional, letting the player hold 'Tab' if they want to hear a bit more about the world. Trust me: you don't. Your car kind of talks to you through a screen and tells you it “hearts” you; that's by far the best interacting you'll be doing.
The world isn't very appealing, either. That S.T.A.L.K.E.R. vibe goes away rather quickly when you realize the world is less out to kill you and more so out to pester you. Anomalies are usually right in the middle of the road, so you only have to veer off and possibly let your car hit a thin tree to avoid them. Some, like my least favorite, are near-impossible to see until they're activated. I despised these pileups that spawn electrifying posts all around your car when you get near them, forcing you to take damage until you're out of it. Driving from A to B is like half of this game and I found it to be an unamusing chore.
There's a 'Quirks' system where your car will do things like whenever you reverse, your passenger door opens. You have to assess what causes the issue correctly back at the garage to cure it. I cannot describe how horrible of an idea I think this was and while I want to thank the devs for letting the players turn it off, I want them to explain why they thought that sounded “fun” to begin with.

The story isn't great, but I didn't finish it, so I cannot speak to its end. I'd be fucking mystified if it managed to redeem itself (I Googled it: it doesn't). My biggest issue was since I got stuck in the mid-Zone looking for ThermoSap Crystals, the story took a huge stall. If I couldn't find any of those Crystals in the mid-Zone, it was a wasted run and wasted time. It really pissed me off.
Now I could have been farming them from occasional rust buckets on the side of the road, getting like three at a time when I needed dozens, but I didn't know that until I was many hours in. That s'pisses me off, too.

I do not recommend this bore of a game. Pacific Drive really tested my patience and I guess it won: congratulations.

Reviewed on Apr 30, 2024


2 Comments


20 days ago

Glad you got around to this title. Gord and Pacific Drive from ya were thoughtful reading I didn't see from my usual reviewers. I've been meaning to try it one day, but reading reviews on it is flip-flopping whether I'll like it or if i'll head into the opposite direction lol.

20 days ago

@Detectivefail I'd recommend staying away from it, at least until it's very cheap. Like now it's 20% off and that's not enough. I read about the ending and even fans of the game were disappointed with how things turn out, so really you're in it for that gameplay loop and there were more things I could have complained about, there.
Thank you for reading it, I'm glad I could provide you with some info!!