It’s so odd to see that in a game that wants to make Lara Croft a ‘strong female character’ it takes away so many of her strengths and characters from previous games and then slowly beats her down and brutally abuses her every chance it gets. Just to tell a story that brews down to she shot the bad guy. Like why did Lara need to almost be sexually assaulted for this basic story to be told.
You robbed a character of all her power and then throughout a game slowly drip fed her parts of her old power while exploitatively beating her any chance you got just so you could claim you made her a stronger more feminist character than ever.
It’s such a strange thing that this game got praised for making Lara stronger and a better character when it did nothing like that.
Gameplay is cool tho don’t like how the game feels so on rails tho with having an odd explorable game world you can not explore till post game. Also the tombs are shit
You robbed a character of all her power and then throughout a game slowly drip fed her parts of her old power while exploitatively beating her any chance you got just so you could claim you made her a stronger more feminist character than ever.
It’s such a strange thing that this game got praised for making Lara stronger and a better character when it did nothing like that.
Gameplay is cool tho don’t like how the game feels so on rails tho with having an odd explorable game world you can not explore till post game. Also the tombs are shit
5 Comments
Yeah exactly the deaths in the game and the way Lara always fails and hurts herself feel so fetishistically exploitative in away I’ve not seen in any other video game. The game wants to make her strong but also takes a sick pleasure in making her suffer. It rubs me such a wrong way
I also repeatedly get annoyed between the disconnect of gameplay and cutscenes like Lara has several chances to shoot the villain which the gameplay implies she would do without hesitation but Lara in the cutscenes seems to refuse to try and kill him till it’s too late. It just frustrates me so much
I also repeatedly get annoyed between the disconnect of gameplay and cutscenes like Lara has several chances to shoot the villain which the gameplay implies she would do without hesitation but Lara in the cutscenes seems to refuse to try and kill him till it’s too late. It just frustrates me so much
i also resent how crystal dynamics just seems to not understand what makes tomb raider fun. sometimes when jumping and exploring i can almost get that early TR joy but then a dumbass combat/uncharted section comes up and it feels like it wants to be every game but tomb raider.
Yeah sometimes it feels like Crystal had never played a tomb raider game and had only seen photos of Lara
i think Rise and Shadow are more enjoyable. They still have the problems of Lara being insufferable and the plot being just flat out stupid, but I remember them more for actual enjoyable, fun stuff rather than putting me off my fucking lunch like TR2013.
gruel
1 year ago
It also has a huge disconnect in how fun the gameplay can be with how brutal the custcenes can be. It's a tonal disaster even though it's mechanically fine.