Bullet point thoughts:

- Very nearly great. but ultimately it's a step down from Aria in terms of level-design and story, brought down even further by some annoying mechanics.

- The touch-screen use is an unfortunate relic of the early DS era, and while I'm aware fan-made mods can remove this, until an official version is released without this feature it will have to factor into my assessment.

-The Souls system is still very enjoyable, however requiring some randomly dropped Souls at certain points in the game still feels like the wrong move.

- The requirements for the true ending are far more reasonable this time. I figured it out by myself for the first time since SotN.

- Music and visuals are lovely as always.

- Weapon animations are a big improvement over Aria, which had rather bad ones for large swords.

- Some boss designs are inspired.

- Overall Dawn of Sorrow is a very strong explorative Castlevania title, albeit one that is less strong than its predecessor. I'm very much looking forward to continuing with the DS games now I have a laptop capable of DS emulation.

Reviewed on Sep 22, 2022


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