It feels like they learned a lesson from Ultra Despair Girls and decided to ditch trying to be an action game in favor of just being Danganronpa with full 3D models. Only spiritually, though, despite a few times I was convinced they were going to go there. In that respect, it mostly works. As much as Shinigami tries, she’s not Monokuma and can’t quite carry the game as much as it wishes she could. The other characters are entertaining enough but only just. As usual, Masafumi Takada is the real MVP. All the mini games are fine and that’s all I really ask from these games.

Most of my complaints are possibly just with the English audio. They made no effort to match the lip sync and the overall mix is poor. A couple (but unfortunately heavily reused) of Yuma’s random “ohs” are ear-splittingly louder than anything else in the game while other lines are buried under the music. Half of Shinigami’s speech during the equivalent of a DR execution is nigh unintelligible. The other main complaint is that it’s unnecessarily slow sometimes during sequences where all you do is walk in a straight line. That’s fine when you’re just hiding load times but then the actual load times pop up afterwards and they’re not exactly great.

The overall plot is okay but there’s definitely a few headscratchers. There’s a big mystery about the city but the cases you solve usually have nothing to do with it. Between the time it comes up and the point it’s resolved, it’s hard to imagine why no one thought of a solution a long time ago. Without spoiling too much, there’s also a major plot twist that relies entirely on whether or not you buy the game’s explanation for why Yuma doesn’t make a bigger deal about it when he notices it. I can’t say that I do, even though I acknowledge that the idea is kind of clever.

Reviewed on Jul 17, 2023


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