Chasing Static is a small horror game with a particularly charming visual style. It's clearly inspired by Silent Hill, with great PS1-ish graphics, set in a moody British village.
The sound design and the voice acting are also good.

Unfortunately, the rest is a bit underwhelming. There's no real exploration, except that you have to walk in circles using a special device to catch anomalies. There's no combat, no puzzles, not even a sense of fear or danger. The whole game boils down to "find an item to get to another area to find another item" and so on.

It's mainly a narrative experience that can be finished in one session (around 2-3 hours). The story is not very interesting and rather confusing. It's hard to get attached to the main character, since you don't know anything about him, and he doesn't get any development during the adventure except at the beginning and end.

It's a real shame, because the atmosphere is once again very good. I'd still applaud the effort since it's made by a single developer. I hope that their next project, Hollowbody, will keep the qualities of Chasing Static and correct the flaws, so we can have a really good horror game.

Reviewed on Jan 08, 2024


Comments