In Pokemon if you want to heal in town you go to a hospital and your party heals for free; to heal outside of town you need to buy a very cheap item with money that you earn from every battle.

In Cassette Beasts to heal in town you need to give the doctor 10 pieces of wood, or 20 pieces of plastic for a healing item you can use wherever you want, or you can rest at a campfire if you spend 5 pieces of shit. Fuck off.

Tap the B button to spend half your stamina bar for a split second movement speed increase. Systems are not mechanics, economies are not fun. Complete waste of time.

Just like Pokemon, there is nothing to be gained from actually playing it that you can't get from listening to the OST and looking at concept art.

Reviewed on May 29, 2023


1 Comment


11 months ago

You're totally entitled to your opinion but I feel like it's worth noting that you can rest for free at the coffee shop in town, plus you get stamina upgrades for beating archangels and eventually you even get an ability that propels you forward when you dash (if you catch a certain monster). I don't think the game ever tells you that you can rest for free though, unless I missed it as well, because I didn't figure that out until I had played for over 2 hours which definitely speaks to a flaw in design. I 100% agree with you about the stamina though, as even with the upgrades and abilities to help you out it just seems like something that is in the game only to hinder your experience.