Yeah, this rules. Tears of the Kingdom takes the foundation of BotW and improves on it in really fun and creative ways.

The building aspects and the new power ups are both bulls-eye level additions. These both give you so much freedom to just try and figure out the hurdles and puzzles in the game.

On top of it, the additions these bring in combat are all great. Being able to fuse weapons to make them more powerful is great and makes weapon's breaking a little less frustrating. The sages also bring a nice addition to the combat in this game.

At its core, there are still issues I have with how this game feels and plays but it's still a positive step compared BotW.

The shrines and temples are also an improvement from the original game. Shrines don't feel as repetitive with less frustration overall. The temples and the bosses inside are also more fun and less repetitive.

The story is better, exploration is much more fun, especially with various levels of the world to explore. Again, its nearly across the board with improvements.

Really, the game's only faults are minimal. It's way too long and given how free this game is, there are times I really wished I was given better direction. Especially near the end of the game after already putting so much time into the game. Some of the new enemy types are also a miss for me as well. The weather system is also unchanged and something that's more annoying and in the way than anything else.

It's still incredible despite some of these bigger flaws. There so many awe-inspiring moments, the score is one of the best of the year and one of the best in a franchise filled with great music. It's a home run of a game.

Reviewed on Mar 11, 2024


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