This review contains spoilers

A linear alien corridor shooter with destructible environments which sounds good on paper, but it becomes very tedious in some locations. You will suffer a lot, certain scenarios within the game are just way to hard in normal mode, especially when the game tries to give you way too many enemies at the end to fend off. Dumbed-down version of Guerrilla... they butchered way too much stuff, look at the concept art released by Volition. Mediocre pacing; need to watch the tv show 'Red Faction Origins' to understand half of the plot presented in Armageddon. Way too many weapons, some are just trash early game while it's nice for more unique weapon builds and variety; its just not needed whatsoever. I can't blame the developers since they were given six or nine months to work on this. Not entirely a bad game... should've been a spinoff, not a sequel to Guerrilla. There's also New Game+ for those interested in a challenge whilst keeping your previous stuff.

Multiplayer (Infection Mode) is BORING & dead, I've played Guerrilla's multiplayer, and can say that was more fun. You basically survive a couple of waves, defending yourself from aliens along the perks you've unlocked throughout your normal gameplay.

Red Faction Armageddon is a former shell of itself. Poor decision handling and greediness from its publisher THQ with passionate developers willing to finish a half-assed game. Buy it during a sale, get the DLC 'Path of War' since some of the achievements are locked behind a cheap paywall.

Reviewed on Jan 28, 2024


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