"A Decent Co-op Zombie Shooter, But With Barely A Playerbase Left"

A nearly ten year old game, I went in expecting Killing Floor to have no available servers to play on. I was surprised to find a decent amount of activity, though there were still only a few servers that actually had decent ping for my location. I joined a few to check the game out and what it had to offer.

This game is pretty much a zombie wave-defense game, focusing on specific classes/roles that each player can decide on. Its a bit more nuanced than basic zombie-focused modes like in the Call of Duty series, but still revolves around the same basic goal.

I didn't really get a chance to dive deep in terms of seeing what each class had to offer, but it seemed to be mostly based around specified stat boosts for certain types of weapons. It seemed interesting at first, but the selection of weapons is pretty small and I didn't actually feel like I was any different than anyone else around me other than my few stats.

The graphics are okay, with some nice ambient lighting in some areas, and the designs of the maps are dark and creepy. The monster designs are pretty spooky as well!

The sound design is also fair, though a bit annoying in that I had to constantly reset my settings after every match. The same goes for mouse sensitivity, which also continued to return to an extremely high setting after each new match.

Teamwork was pretty minimal, mostly consisting of being around each other and covering one another. I'm sure the community used to be alive and well before the sequel came out, so much of the core experience may be found in the other game.

Overall, while I enjoyed the simplicity of the game and some of its ideas, its much too underpopulated for anyone to really play anymore. I'm eager to check out the sequel, which hopefully built more on top of what this game had to offer. I would Not Recommend purchasing this game, unless you're already a big fan of the sequel, but there is a lot of DLC to buy for this one as well, which may have some feeling like they aren't getting the entire experience.

Final Verdict: 5/10 (Average)

Reviewed on Sep 04, 2021


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