"A Forgotten, Niche Classic"

Blizzard used to try when it came to making their games - a novel idea, I know. With the recent drama involving their company and their disappointing output of games over the last five years, I found it fitting that destiny stated I should play one of their most classic titles - "Starcraft", remastered five years ago to try and propel it into a modern era of gaming. Now I wouldn't consider myself a fan of the RTS genre nor one that is very well-read in many of its most prominent titles, but I know that this game is one of those that top a "must-play" list for it. So, I decided to test my chances at liking this game.

The plot for this game is cool enough, though I found it to be too much of a mixture of dull at times and slightly overcomplicated. There are three factions to see the events of the story through - the Terrans, Zerg, and Protoss. I only found myself getting through half of the Terran campaign before giving up, though I do admit that the story has a decent amount of depth, intrigue, and narrative having watched a summary on YouTube afterwards. Unfortunately, I didn't experience this myself due to not enjoying the gameplay that much.

The gameplay here is fine at times, but I found myself irritated by many things. Navigation felt clunky, even with the inclusion of the mini map to quickly click to wherever you need to be. Additionally, grouping characters was inconsistent and really required a certain distance between them to trigger, which meant small changes in combat couldn't quite be completed in a timely manner for a beginner. Lastly, units loved to disobey orders and find the longest possible route towards an objective, something which became annoying with trying to micromanage multiple things at once (especially during times missions). These annoyances made the inevitable combat more cumbersome than needed, and I already found the idea of automated combat to feel a bit boring.

The visuals are solid, and the soundtrack is repetitive but catchy. My really gripe with the game was that I personally just didn't find it that fun to play. I didn't feel rewarded from successful attacks and messing up meant replaying an entire section of the game that I already found repetitive, cumbersome, or frustrating. I decided to not continue to the expansions (rare for me) as they seemed to just add more of the same in terms of gameplay.

There is a classic game to experience here for sure, but I didn't find it super fun as a non-RTS fanatic nor engaging enough to convince me to become hooked into the genre. I think for RTS fans this is a must-play, as its presentation quality is high for its time of release and it provides some context for one of the most influential games in the genre, let alone the medium. For casual gamers, I would advise looking into the game before playing to see if it is worth your time - the genre has pumped out some consistent titles over the years, but it is also one that is tough to get into. This one is almost as good as it can get for a game in a genre I'm not particularly interested in, especially being a game that I just couldn't enjoy at the end of the day.

Final Verdict: 4/10 (Below Average)

Reviewed on Dec 09, 2022


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