Well we’re steadily approaching the final game in my Spider-Man series play through. It’s been a… well… if I’m honest… dull experience. But I’ll touch on that in my TASM 2 review.

The first Amazing Spider-Man video game is one that I finished when I was just an 11 year old boy. I had so much love for the character and I was so excited for the film that I blew through the game like it was dinner, and I had starved for weeks.

As a sequel to the film, it’s actually pretty good. The story was good for a movie game, a Spider-Man game, and well, just a game I guess. Somehow it also manages to capture the spirit and tone of the first film really well. It did what it needed to, and it was pretty satisfying overall.

There’s some decent Arkham style combat, but it pales in comparison to those of course. The swinging is a bit clunky, and the physics aren’t great, but it’s serviceable. The grinding in the open world is tedious, but the variety in things to do makes it tolerable. It just sucks that it’s so necessary.

Finding the hidden spiders and unlocking suits was a pretty fun addition. Watching the cities response to the events in the game was really cool. Especially adding that to the waiting screens. It made the world feel more authentic… though the open world isn’t as convincing.

The bosses are a bit repetitive and monotonous, but I think the inclusion of stealth/combat kept the gameplay mostly interesting. The open world is weird because for as dull as it is, there are things I like about it.

I like the blimp and it’s stupid side tasks, I like all of the little things I can go around doing for the reporter, I like stupid stuff like that. It just makes the game more enjoyable. Although everything else is just kind of drab.

As a sequel to the film, and a game that accompanies it… it’s a decent play through. Though I don’t see the replay value even after returning 11 years later.

Reviewed on Jan 07, 2023


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