This review contains spoilers

Edit: I’ve grown to love it more over time.

Despite how much this game managed to accomplish at the time of its release and the things that still hold up today, I feel as though this is only worthy of 3 stars.

Compared to the other Spider-Man games released before this, it certainly was an innovative adventure.

The open world was refreshing and it was exciting to play after exploring the other Spider-Man games in order of release.

The combat system was also new and a lot of fun. I liked that I was able to purchase upgrades with combat, swinging, and air tricks.

The swinging is great, even by today’s standards. It controls really nice and there’s a nice mechanic that allows you to swing quicker or higher depending on how you use it.

The only issue with the swinging is it’s easy to get caught on buildings and it can slow you down pretty bad.

Despite the improved combat, it was often clunky and really frustrating. The evading and dodging were almost useless.
You’re barely given enough time to counter hits, especially when you’re being thrown a ton of other things.

The graphics are also pretty bland. Textures bland and there’s more blockiness than in the first movie game.
(I’ll give it a pass considering how big in scale it is).

The music is nice when swinging to missions. I just wish there was more of it.

The story is pretty cool because while it maintains things from the movie, it also includes different characters such as Shocker, Mysterio, and Black Cat while consistently bringing them back throughout the story.

Despite a lot of these improvements, they almost all feel unfinished. It just feels like an unpolished version of a potentially great Spider-Man game.

Maybe it’s unfair of me to say considering the time it came out, but I really do respect what it did for the future of Spider-Man games. I also did have a lot of fun with it despite my criticisms.

Reviewed on Jan 09, 2021


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