So what do you get when you mix barebones allegory for Mental Illness, a bland as fuck protag, obnoxious enemy design, near zero enemy variety, with serviceable combat and repetitive puzzles?
You get Ninja Theory's good honest try at being mature.
Anything to make people not hate them after DmC I guess.
You get Ninja Theory's good honest try at being mature.
Anything to make people not hate them after DmC I guess.