While this might not be my favorite version of the first MediEvil game, this is by far my favorite version of Sir Daniel Fortesque. OG MediEvil tried to make Dan seem at least somewhat cool but Resurrection was like "this walking corpse is a sopping wet cat of a man and he's bullied by everybody in town" and it was the perfect decision that enhances this character. Fantastic call to add so many additional cutscenes where it's just the animators flexing on how much they can make a jawless skeleton express complex forms of anxiety.

As for the rest of the game, honestly I had a blast with this even after just recently playing MediEvil PS4. People have complained about this game's change in tone from gothic horror to a more lighthearted spooky humor/horror blend but I think the game did a good job with the style change, minus a few hiccups by adding some light 00's-era ethnic stereotypes here and there. Course, I might be in the minority by saying that I actually didn't mind Al-Zalam. That opening cutscene is a really bad first impression but I like that Dan has a little guy in his head that occasionally yells "SMOOTH MOVE, DAVY JONES!" when he falls in a moving river.

Yes, controls and combat are jank but come on. It's MediEvil. MediEvil is in the same genre as Octodad where the jank counts as a form of character storytelling on Dan's part. Of course Sir Dan is going to awkwardly swing his sword like a doofus and occasionally get wailed on by bouncing pumpkins; he's a one-eyed undead loser who's main defining trait is that he ate shit and died.

Also this game has loads of Tom Baker content. Tom Baker should narrate the loading screens in more games.

Reviewed on Mar 08, 2023


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