Amazingly creative and deeply satisfying to explore! This game is packed to the bring with detail and makes exploration always interesting and rewarding. The Fuse mechanic makes improves upon Breath of the Wild's weapon degradation, and the Ultrahand ability allows for the utmost creativity in trying to solve a puzzle, finish a quest, or finding a new way to traverse the map. The Rewind mechanic seems very niche at first but comes in handy more than one would think, whether it's retrieving something you dropped down the mountain or returning a projectile back to the enemy. All the more impressive is that this game is able to even run on the Switch: complex, elaborate, stable physics systems, whilst also recording the movement of every inanimate object in the game for the rewind mechanic, on a huge open world. Incredible. Tears of the Kingdom's mechanics are always in use I find, compared to Breath of the Wild's, where I found them to be very situational and was always frustrating to try and use them in battle. This game would be 5 stars if the voice acting wasn't so corny/camp, and if Nintendo's writing was more convincing. I find it irritating that nearly every NPC that you engage in dialogue with starting with them talking to themselves, and then turning to the player and saying something like "oh, I didn't see you there," and then proceeds to repeat everything again that you just read. It's so annoying for me, and I would probably save hours with just some cuts or rewrites to the many many many NPC lines. Overall a fantastic game and I so far have been enjoying this more than it's predecessor. I'm not sure when I will finish Tears of the Kingdom, as I'm a very slow and methodical player, and this game simply enables my play style, but I have been enjoying this game thoroughly!

Reviewed on Jun 24, 2023


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