Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

March 14, 2024

First played

February 22, 2024

Platforms Played

DISPLAY


Penny's Big Breakaway excels in constant speedy and momentum driven platforming through Penny's flexible yoyo abilities and awesome aerial mobility, seriously the midair controls is so perfect, even the most precise landings never felt unreasonable to pull off.

Each stage also has 3 scattered collectable coins and several challenges with differently timed objectives. The auto camera and overall flow of the game however didn't really add encouragment to stop on a dime to do scavenging, as well as the challenges were just not... fair at times with some extremely strict timers and trial and error wazo designs that even by the first levels felt almost immediately discouraging to deal with.

Personally by the time I decided to ignore the side objectives the more fun I had building up trick points and speeding through the courses.

PBB is a vibrant game with a lot of charm to it with each world carrying their own level gimmicks that never intrudes the game central mechanical flow, however while the game doesnt strive to go beyond its simplistic tube design the level aestetics blends together a bit much, and it honestly added some sense of monotony by the course of the game.
The soundtrack however is a bop that added some extra individual flair per world.

I overall enjoyed PBB and it is an easy revisit for its snappy main course, charm and awesome technical gameplay.