The first Danganronpa was a big surprise to an anime skeptic like myself. Even though it was a visual novel steeped in anime tropes, it created an air of mystery with its unique premise and setting that got me hooked. It's kind of a shame that the sequel doesn't try to replicate that mystery. To give my best spoiler-free example, in the first game, when everyone's locked in a school and told to murder each other, they quickly begin to appreciate the locks on their doors. The inability for students to get into each other's rooms was relevant to how the plot progressed, and something you had to remember as you conducted your investigation. In Goodbye Despair, someone accidentally breaks the lock on your room early on, and... it's just never brought up again. If anything, it's played for laughs. There's still some good investigating and debating to do here, but the mood that pulled the first one together is gone. The ending is also laughably bad, so even if you liked the first game, this might not be worth it. Maybe if you're really in the mood extremely specifically for more Danganronpa it'll be fine, but otherwise, give it a pass.

Reviewed on Jan 03, 2021


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