In Japan, this game is simply titled "Ghost Trick" which is a way better title if only for how it isn't misleading. I went into this game hoping for some good paranormal investigation, but the gameplay's actually just possessing and wiggling objects in predetermined ways to prevent people's deaths. It's a charming premise for a game and a story, but when it comes to actually playing it, it's nothing more than adequate. Just as the gameplay wasn't as nuanced as I hoped, the story doesn't trust you to figure things out and rehashes information constantly to make sure you're on track. I would have appreciated this game more if it was 25-50% shorter and gave players a chance for deduction instead of outright telling you things, but I also have to admit that it was still an overall good experience. Check it out if you're into visual novels, but not if you want something puzzley.