Just like Symphony of the Night, I've been hard on this game in the past for redefining a series I had previously enjoyed. Also like Symphony of the Night, I've come around to appreciating just how much heart this game has. Not only did this game pretty much invent the concept of using a horror setting to push players to mastery of action mechanics, it did so with style. It's almost tragic to look back on all the third person shooters this game lead to which had you dryly sitting in cover, with enemies lacking a wide set of meaningful interactions. Even Resident Evil 5 moved more towards typical shooter gameplay compared to the risk and reward this game facilitates with its combat. This game along with Vanquish give me the sense that third person shooting still has a lot of room for improvement, so you should probably go play both of those. They were also both directed by Shinji Mikami, so you gotta admit, this guy knows how to make games lively.

Reviewed on Jan 03, 2021


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