It’s common for Resident Evil fans to discuss the series as if it’s two different series put together. Since the first three games form a survival horror trilogy, and the next three are almost entirely action oriented, mentally separating them has helped organize discussion and view the games by their own merits. With Resident Evil 7, a new trilogy may be beginning, with a more contemporary first-person style that references our current horror media. This means that it’s a great way for series newcomers to check out the franchise, but there have been a couple drawbacks with this style compared to the others. Resident Evil and Resident Evil 4 were each revolutionary enough to launch an entire genre, and bring a new type of horror experience to the world. Resident Evil 7 doesn’t have that ambition, and is content to build off the standard set by Outlast and Amnesia. It’s a well executed game overall, but there isn’t a moment that will take you by surprise with something totally original. However, seeing as this game is a response to the criticism that Resident Evil 6 was so action-packed that it lost the soul of the series, maybe a conservative approach is just what was needed to reorient the direction of the franchise. If Resident Evil 8 does something more interesting, I’ll look back on 7 fondly, but until then I’m left thinking it’s competent but ultimately bland.

Reviewed on Jan 03, 2021


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