A fun action RPG with a dash of the turn-based spirit of Persona, Persona 5 Strikers is a worthwhile sequel to Persona 5/Royal. And for context, it is not a Musou game, it is a Musou inspired action RPG. Before the game released in the west, I heard many say not to expect strong characterization.

This could not have been further from the truth. P5S takes the lessons the cast learned from the prequel and has them apply what they learned, really emphasizing one of P5's secondary themes: empathy. Numerous antagonists are revealed to have been taken advantage of and only ended up in their position due to the temptation of power, and our heroes free them from their prisons (literally) by appealing their hearts as opposed to forcibly changing their cognition so they feel guilt.

The music is the best in the series.
Sophia and Zenkichi, despite being rehashes of previous characters in the series, are fantastic additions to the cast and I would adore seeing them in the future.

Now some cons. The final boss story-wise was a letdown, but contextually made sense. I don't mind the loss of Confidants or the passage of time, but the constant leaving and re-entering of Jails to heal was annoying. The plot does recycle some elements from the prequel. While it's not a 100% rehash, I expected better from Atlus. Nothing deal breaking though, I still greatly enjoyed the story.

Many say this game cannot be a sequel to Royal, but mind you Royal does not end significantly different enough from the original Persona 5. The events more or less play out the same, either ending can lead to Strikers. If you like the Phantom Thieves, I highly recommend this game, but do not play it unless you get either of Persona 5 Royal's endings.

Reviewed on Jul 06, 2023


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