Not a bad game overall, but I'm starting to think that I just don't particularly like how Mario games control - they're a little too "slippery" for my tastes and it takes just slightly too long to get moving at speed.

The levels were pretty well designed, especially the mostly-unique-but-sometimes-reused gimmicks on each level when collecting a Wonder Flower, which kept things from feeling too repetitive.

I appreciated the short time to completion if you're not trying to 100% every stage or doing the secret challenge levels, it was just the right length to enjoy without it growing too stale and gave the option of harder bonus levels if that's your jam.

The badge system was a neat way to give new abilities, but it meant that you're limited to one of the "fun" traversal mechanics at a time. Having all of them available at once would've been overcomplicated - especially with button overlap - but it would have been nice to be able to do a little more at once.

Reviewed on Jan 25, 2024


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