Admittedly not much of a "game" yet, but still an incredibly original fever dream brimming with cool ideas and psychedelic, yet weirdly chill vibes. The whole world (er, galaxy) feels like splatterings of vividly colored blobs finger-painted by an ecstatic child lovingly brought to life by an older sibling game designer. The absurdist dialogue is hilariously matter-of-fact and what scant "plotlines" currently exist feel like the recordings of imaginary adventures collectively brainstormed between excitable kids on a playground. Even the combat system of manually flailing around your weapon with the mouse brilliantly invokes a kind of viscerally simplistic, childlike joy that only a game that isn't afraid to be dumb could afford to implement.

There's no music in the overworld, but when you've upgraded your character enough to properly fly, they sort of hum this calm little tune as they do so. Combining this with the surrounding scenery of mostly empty grayish rolling hills and foggy indigo skies gave me a sort of unexpected serenity akin to viewing an impressionist painting. The whole game even, seems to want to evoke some kind of impressionist feeling, but it's also not afraid to punctuate the viewings with dumb humor and pop references. The idiocy of the game's humor and its exploding creativity somehow kind of end up working pretty well together, though. I'll admit, aside from these personal takeaways, I don't really know what the "point" of the game is so far, but it's a definitely a vibe.

Reviewed on Oct 20, 2022


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