For the last year I've had roguelikes blacklisted from my steam store, the overwhelming swarms of them proved too much for myself.

Once in a while however, something manages to slip through the cracks in my shield towards the onslaught. In short, it's good to have friends with good taste to spy on over steam, which is how I found myself aboard Cobalt Core. Very much a simplistic, yet sound take on the deckbuilding genre that I welcome wholeheartedly, the less Yu-Gi-Oh novel text the better, and after spending a summer once upon a time trying to run through covenant 25 Monster Train, something easy is never a thing I will bitch about. It always feel great to feel overpowered when you get the right combos, and don't need to worry about the bosses pulling a fast one on you at the last second. You would expect something simple to run itself dry fairly quickly, but the events and character/ship combinations along with the cast of pixelated animal people come into play throwing haymakers at my overly emotional heart. The writing is simply adorable, and I enjoyed thinking of the voices the characters had in my head. Something I kind of miss in a day where everyone wants voice actors.

Unlocking the memories after every run enamored me a bit more to each one, and it made the epilogue very heartwarming to play through. I very much implore you to get all the memories so you can experience it, assuming you yourself want to try and help these poor souls break out of their time loop. I mean, I sure did. No one deserves such a fate as to be trapped in a roguelike deckbuilder for all eternity! I would be very upset at that!

Cobalt Core can also sleep soundly knowing it's the only roguelike deckbuilder I have never turned the music off to listen to my own playlist, which is probably a testament to both it's soundtrack and runtime for myself. Thank you for being digestible in an age where developers value bloating their games.

More characters should be named "Dizzy", a very good name.

Reviewed on Jan 14, 2024


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